https://sputniknews.in/20240411/pm-modi-gets-in-the-zone-tries-himself-at-gaming-with-top-gamers-7109567.html
PM Modi Gets in the Zone, Tries Himself at Gaming with Top Gamers
PM Modi Gets in the Zone, Tries Himself at Gaming with Top Gamers
Sputnik India
Prime Minister Narendra Modi met with seven of India's top gamers and gaming creators to discuss the overall growth, developments, and scope of the gaming industry in India.
2024-04-11T18:54+0530
2024-04-11T18:54+0530
2024-04-11T18:54+0530
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At 73, Prime Minister Narendra Modi is defying age stereotypes by actively engaging in gaming alongside some of India's top gamers and content creators, seeking to understand the potential of this rapidly growing industry and its challenges.From conquering virtual battlefields to navigating complex puzzles by trying his hands at some of the mobile games, PC, console games and virtual reality (VR), PM Modi's willingness to embrace technology showcases his determination to support and promote the gaming industry in India.In the teaser shared on YouTube, PM Modi can be seen sharing a lighthearted moment with seven young Indian gamers in their 20s, including Animesh Agrawal, Naman Mathur, Mithilesh Patankar, Payal Dhare, Tirth Mehta, Ganesh Gangadhar, and Anshu Bisht, who seemed amazed by the sight of the senior politician playing their games.During a roundtable discussion, the gamers shared insights on the latest trends and technologies shaping the gaming world, such as the growing participation of women, government support for the industry and creators, and the rise of games inspired by Indian mythology.When PM Modi addressed the gamers regarding the dilemmas they face in distinguishing gaming from gambling, one of the gamers emphasized the urgent necessity of establishing a definitive differentiation between skill-based games and real-money gaming.
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prime minister narendra modi, age stereotypes, digital gaming, india's top gamers, game creators, rapidly growing industry, virtual battlefields, puzzles, mobile games, pc, console games, vr, pm modi, technology, gaming industry in india, youtube, animesh agrawal, naman mathur, mithilesh patankar, payal dhare, tirth mehta, ganesh gangadhar, anshu bisht, trends, technologies, growing participation of women, government support, rise of games inspired by indian mythology, gaming, gambling, skill-based games, real-money gaming
prime minister narendra modi, age stereotypes, digital gaming, india's top gamers, game creators, rapidly growing industry, virtual battlefields, puzzles, mobile games, pc, console games, vr, pm modi, technology, gaming industry in india, youtube, animesh agrawal, naman mathur, mithilesh patankar, payal dhare, tirth mehta, ganesh gangadhar, anshu bisht, trends, technologies, growing participation of women, government support, rise of games inspired by indian mythology, gaming, gambling, skill-based games, real-money gaming
PM Modi Gets in the Zone, Tries Himself at Gaming with Top Gamers
Prime Minister Narendra Modi met with seven of India's top gamers and gaming creators to discuss the overall growth, developments, and scope of the gaming industry in India.
At 73, Prime Minister Narendra Modi is defying age stereotypes by actively engaging in gaming alongside some of India's top gamers and content creators, seeking to understand the potential of this rapidly growing industry and its challenges.
From conquering virtual battlefields to navigating complex puzzles by trying his hands at some of the mobile games, PC, console games and virtual reality (VR), PM Modi's willingness to embrace technology showcases his determination to support and promote the gaming industry in India.
In the teaser shared on
YouTube, PM Modi can be seen sharing a lighthearted moment with seven young Indian gamers in their 20s, including Animesh Agrawal, Naman Mathur, Mithilesh Patankar, Payal Dhare, Tirth Mehta, Ganesh Gangadhar, and Anshu Bisht, who seemed amazed by the sight of the
senior politician playing their games.
During a roundtable discussion, the gamers shared insights on the latest trends and technologies shaping the
gaming world, such as the growing participation of women, government support for the industry and creators, and the rise of games inspired by Indian mythology.
When PM Modi addressed the gamers regarding the dilemmas they face in distinguishing gaming from gambling, one of the gamers emphasized the urgent necessity of establishing a definitive differentiation between skill-based games and real-money gaming.